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<title>StumbleUpon | fleep513's URL reviews</title>
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<description>fleep513's recent URL reviews on StumbleUpon</description>
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<pubDate>Tue, 10 Nov 2009 15:28:45 -0800</pubDate>
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	<pubDate>Thu, 31 Jan 2008 16:03:00 -0800</pubDate>
	<title>Your Flag Decal Won&#039;t Get You Into Heaven Anymore-John Prine &amp; videosift.com</title>
	<link>http://www.stumbleupon.com/to/2o8pcr/www.videosift.com/video/Your-Flag-Decal-Wont-Get-You-Into-Heavan-Anymore-John-Prine/t:4af9f72dbcfd7;src:reviews</link>
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		<p>Protest song by John Prine</p>
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	<comments>http://www.stumbleupon.com/url/www.videosift.com/video/Your-Flag-Decal-Wont-Get-You-Into-Heavan-Anymore-John-Prine</comments>
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	<pubDate>Sun, 27 Jan 2008 16:00:24 -0800</pubDate>
	<title>http://www.mogulus.com/metaworld</title>
	<link>http://www.stumbleupon.com/to/2Oc07w/www.mogulus.com/metaworld/t:4af9f72dbcfd7;src:reviews</link>
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	<description><![CDATA[
		<p>Metaworld is a 24/7 channel devoted to covering the development of the metaverse.  From the channel info:  "From Second Life to the new worlds beyond - all that develops as the web becomes the grid."</p>
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	<comments>http://www.stumbleupon.com/url/www.mogulus.com/metaworld</comments>
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	<pubDate>Sun, 20 Jan 2008 15:01:34 -0800</pubDate>
	<title>Parsec Demo</title>
	<link>http://www.stumbleupon.com/to/1opwnO/www.youtube.com/watch?v=TUrfNKEhmq4/t:4af9f72dbcfd7;src:reviews</link>
	<guid isPermaLink="true">http://fleep513.stumbleupon.com/review/16408894/</guid>
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		<p>Virtual worlds sound artist Dizzy Banjo teams with Eschi Otawara and Chase Marellan to create a reactive, dynamic virtual experience using a combination of VOIP and virtual world technology, as seen in Second Life.</p>
	]]></description>
	<comments>http://www.stumbleupon.com/url/www.youtube.com/watch%253Fv%253DTUrfNKEhmq4</comments>
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	<pubDate>Sat, 22 Dec 2007 11:46:09 -0800</pubDate>
	<title>http://www.storyofstuff.com/video/</title>
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		<p>Where does all of our stuff come from?  How do they make our stuff and sell it to us?  What does it all mean?  Simple, direct, possibly the best online video I&#039;ve seen all year.</p>
	]]></description>
	<comments>http://www.stumbleupon.com/url/www.storyofstuff.com/video/</comments>
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	<pubDate>Fri, 30 Nov 2007 10:47:57 -0800</pubDate>
	<title>http://www.blackwell-synergy.com/doi/abs/10.1111/j.1471-1842.2007.00733.x</title>
	<link>http://www.stumbleupon.com/to/1WcMW0/www.blackwell-synergy.com/doi/abs/10.1111/j.1471-1842.2007.00733.x/t:4af9f72dbcfd7;src:reviews</link>
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		<p>From the page: "his hybrid review-case study introduces three-dimensional (3-D) virtual worlds and their educational potential to medical/health librarians and educators. Second life  <a href="http://www.stumbleupon.com/to/1MzVVQ/secondlife.com/t:4af9f72dbcfd7;src:syndicate" rel="nofollow" target="_new">http://secondlife.com/</a> ) is perhaps the most popular virtual world platform in use today, with an emphasis on social interaction. We describe some medical and health education examples from Second Life, including Second Life Medical and Consumer Health Libraries (Healthinfo Islandâ€"funded by a grant from the US National Library of Medicine), and VNEC (Virtual Neurological Education Centreâ€"developed at the University of Plymouth, UK), which we present as two detailed â€case studiesâ€. The pedagogical potentials of Second Life are then discussed, as well as some issues and challenges related to the use of virtual worlds. We have also compiled an up-to-date resource page  <a href="http://www.stumbleupon.com/to//healthcybermap.org/sl.htm/t:4af9f72dbcfd7;src:syndicate" rel="nofollow" target="_new">http://healthcybermap.org/sl.htm</a> ), with additional online material and pointers to support and extend this study."</p>
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	<comments>http://www.stumbleupon.com/url/www.blackwell-synergy.com/doi/abs/10.1111/j.1471-1842.2007.00733.x</comments>
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	<pubDate>Fri, 30 Nov 2007 07:39:56 -0800</pubDate>
	<title>Uthango Social Investments - Welcome...!</title>
	<link>http://www.stumbleupon.com/to/5JHbip/www.uthango.org/index/t:4af9f72dbcfd7;src:reviews</link>
	<guid isPermaLink="true">http://fleep513.stumbleupon.com/review/14798767/</guid>
	<description><![CDATA[
		<p>Uthango Social Investments (Africa) is a unique investment and development company with a special focus on bridging the digital divide, micro-enterprise development, intercultural dialogue, crime prevention, community mental health and most importantly, infrastructure development.</p>
	]]></description>
	<comments>http://www.stumbleupon.com/url/www.uthango.org/index</comments>
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	<pubDate>Sat, 24 Nov 2007 14:31:05 -0800</pubDate>
	<title>MindBlizzard blog: The Starfish and the Spider</title>
	<link>http://www.stumbleupon.com/to/1TEycG/blog.mindblizzard.com/2007/11/starfish-and-spider.html/t:4af9f72dbcfd7;src:reviews</link>
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		<p>Starfish and the Spider author Rod Beckstrom discusses the power of decentralized networks and new styles of management necessary for competition in the new global economy.</p>
	]]></description>
	<comments>http://www.stumbleupon.com/url/blog.mindblizzard.com/2007/11/starfish-and-spider.html</comments>
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	<pubDate>Sat, 17 Nov 2007 14:41:35 -0800</pubDate>
	<title>http://www.waset.org/ijss/v2/v2-3-28.pdf</title>
	<link>http://www.stumbleupon.com/to/1yxkAH/www.waset.org/ijss/v2/v2-3-28.pdf/t:4af9f72dbcfd7;src:reviews</link>
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		<p>Abstract: Educational institutions are increasingly exploring the affordances of 3D virtual worlds for instruction and research, but few studies have been done to document current practices and uses of this emerging technology. This observational survey examines the virtual presences of 170 accredited educational institutions found in one such 3D virtual world called Second Life, created by San Francisco based Linden Lab. The study focuses on what educational institutions look like in this virtual environment, the types of spaces educational institutions are creating or simulating, and what types of activities are being conducted.<br />
<br />
Keywords: educational technology, emerging technology, metaverse, Second Life, virtual worlds<br />
<br />
Jennings, Nancy, and Chris Collins. (2007) "Virtual or Virtually U:Educational Institutions in Second Life." International Journal of Social Sciences, 2(3), 180-187. <a href="http://www.stumbleupon.com/to/1yxkAH/www.waset.org/ijss/v2/v2-3-28.pdf/t:4af9f72dbcfd7;src:syndicate" rel="nofollow" target="_new">http://www.waset.org/ijss/v2/v2-3-28.pdf</a> </p>
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