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<title>StumbleUpon | Comments &amp;#38; Reviews of http://sheeped.com/2007/02/03/how-i-taught-myself-programming-by-making-a-game/</title>
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<pubDate>Thu, 12 Nov 2009 00:05:06 -0800</pubDate>
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<pubDate>Sun, 23 Mar 2008 05:02:18 -0700</pubDate>
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<description><![CDATA[<b>Tresmius</b> - From the page: "Briefly about MUDs: If youâ€ve never heard of or played MUDs, I strongly encourage you to give them a try. They may not have graphics, but that is exactly what gives them power. Theyâ€re like books â€" if you have a decent imagination, you donâ€t need graphics. In fact, Iâ€d play a MUD over a game with crappy graphics any day. MUDs are also incredibly educational â€" if I hadnâ€t played MUDs, I wouldnâ€t be speaking nor writing English nearly as well as I do today (Iâ€m not a native speaker), and I probably wouldnâ€t know much about programming either. If youâ€re still not curious, thereâ€s also the fact that about half of MUD players are female (*wink*)."]]></description>
<comments>http://www.stumbleupon.com/url/sheeped.com/2007/02/03/how-i-taught-myself-programming-by-making-a-game</comments>
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<pubDate>Wed, 21 Nov 2007 10:21:57 -0800</pubDate>
<link>http://flyingisfun1217.stumbleupon.com/review/14529710/</link>
<title>http://flyingisfun1217.stumbleupon.com/review/14529710/</title>
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<description><![CDATA[<b>FlyingIsFun1217</b> - One of the greatest ways to get into something. DIVE IN!]]></description>
<comments>http://www.stumbleupon.com/url/sheeped.com/2007/02/03/how-i-taught-myself-programming-by-making-a-game</comments>
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<pubDate>Sun, 11 Feb 2007 11:07:05 -0800</pubDate>
<link>http://tommyhaych.stumbleupon.com/review/7933202/</link>
<title>http://tommyhaych.stumbleupon.com/review/7933202/</title>
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<description><![CDATA[<b>tommyhaych</b> - Tis a good way to learn.]]></description>
<comments>http://www.stumbleupon.com/url/sheeped.com/2007/02/03/how-i-taught-myself-programming-by-making-a-game</comments>
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<pubDate>Tue, 06 Feb 2007 03:47:38 -0800</pubDate>
<link>http://blugre.stumbleupon.com/review/7838802/</link>
<title>http://blugre.stumbleupon.com/review/7838802/</title>
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<description><![CDATA[<b>blugre</b> - AWESOME, inspiring story! :D]]></description>
<comments>http://www.stumbleupon.com/url/sheeped.com/2007/02/03/how-i-taught-myself-programming-by-making-a-game</comments>
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<pubDate>Mon, 05 Feb 2007 04:42:53 -0800</pubDate>
<link>http://techsiddhu.stumbleupon.com/review/7821234/</link>
<title>http://techsiddhu.stumbleupon.com/review/7821234/</title>
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<description><![CDATA[<b>TechSiddhu</b> - From the page: "This is the tale of how I wanted to create my own computer game, how I taught myself programming by doing it (not the other way around), and why I think you should do the same.
My Story

My first exposure to computer programming was back when I was about 12. Some of the cool boys at school (you know how it%u2019s like) were playing a fantasy game with each other, all in text. They called it a %u201CMUD%u201C, one of the oldest genres of computer games. I grew curious and it didn%u2019t take long before I was sat at home, religiously emerged in text worlds, rather than graphical games like Quake and Counter-Strike (both wildly popular back then, of course).

Briefly about MUDs: If you%u2019ve never heard of or played MUDs, I strongly encourage you to give them a try. They may not have graphics, but that is exactly what gives them power. They%u2019re like books %u2014 if you have a decent imagination, you don%u2019t need graphics. In fact, I%u2019d play a MUD over a game with crappy graphics any day. MUDs are also incredibly educational %u2014 if I hadn%u2019t played MUDs, I wouldn%u2019t be speaking nor writing English nearly as well as I do today (I%u2019m not a native speaker), and I probably wouldn%u2019t know much about programming either. If you%u2019re still not curious, there%u2019s also the fact that about half of MUD players are female (*wink*).

Anyway, after a while I decided I wanted to create my own game. I downloaded a C codebase and started hacking away at the source, experimenting and learning the basics of programming (I was completely clueless before MUDs). Creating a game was no longer a mere dream %u2014 I was doing it, even though I was quite a newbie. I was in the matrix.

Eventually, my little project evolved into more than just a spare-time thing and was serving a couple thousand players, admittedly not simultaneously but I was still quite impressed, and I had learned many a valuable lesson about everything from love to programming.

I took the plunge into the world of programming without reading any books on the subject. I am a person who learns best from practice, so it wasn%u2019t all that bad. I bent, I broke and I played with the code and eventually I learned all about functions, pointers, memory management, and all the other fun feats of C. The only downside to this was that I was not learning contemporary programming languages and methods. Until recently, that has been the single biggest reason why I haven%u2019t recommended that anyone interested in programming start out by trying to create their own MUD. MUD codebases are old%u2026 Well, most of them, anyway."]]></description>
<comments>http://www.stumbleupon.com/url/sheeped.com/2007/02/03/how-i-taught-myself-programming-by-making-a-game</comments>
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<pubDate>Sun, 04 Feb 2007 22:14:31 -0800</pubDate>
<link>http://aplatypus.stumbleupon.com/review/7818092/</link>
<title>http://aplatypus.stumbleupon.com/review/7818092/</title>
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<description><![CDATA[<b>aPlatypus</b> - <a rel="nofollow" href="http://sheeped.com/2007/02/03/how-i-taught-myself-programming-by-making-a- game/"><img width="150" style="border: 1 solid darkgrey; float:right; margin:5px;" src="http://sheeped.com/wp-content/uploads/2007/02/stickman-yay.jpg" /></a> Great stuff and hey -- you don't have to follow the example explicitly.  In th past I've picked up quite a few languages, translating (say) a C programme into ICON or or making an OO program from something structured like C or Pascal to Python or Ruby.    Go for it folks!!]]></description>
<comments>http://www.stumbleupon.com/url/sheeped.com/2007/02/03/how-i-taught-myself-programming-by-making-a-game</comments>
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<pubDate>Sun, 04 Feb 2007 19:47:33 -0800</pubDate>
<link>http://ntltrmllgnc.stumbleupon.com/review/7816170/</link>
<title>http://ntltrmllgnc.stumbleupon.com/review/7816170/</title>
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<description><![CDATA[<b>ntltrmllgnc</b> - don't be afraid, learn!]]></description>
<comments>http://www.stumbleupon.com/url/sheeped.com/2007/02/03/how-i-taught-myself-programming-by-making-a-game</comments>
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<pubDate>Sun, 04 Feb 2007 14:11:40 -0800</pubDate>
<link>http://zero1infinity.stumbleupon.com/review/7811342/</link>
<title>http://zero1infinity.stumbleupon.com/review/7811342/</title>
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<description><![CDATA[<b>Zero1Infinity</b> - <img src="http://sheeped.com/wp-content/uploads/2007/02/stickman-yay.jpg" style="float:left; margin-right: 20px" />
An article about progamming MUD games and about NakedMud which has a phyton scripting engine]]></description>
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